Slots before names
Perks sit on top of the Family. Body, Offense, Defense, and Support are different slots. A Mythic in the wrong slot does not fix a build that is dying to grabs or running out of gas.
Update 5 added Divine above Mythic. Community patch summaries say Body can equip a Divine perk without a capstone, while Offense, Defense, and Support need that path's 20-point capstone. Family slots cannot hold them, with Shiki's extra Body slot as the stated exception.
How forging is described
A November 2026 player tutorial says Divine perks are forged, not dropped as finished perks. Fragments drop on Freedom difficulty in raids and missions. Each fragment is Body, Offense, Defense, or Support. Three fragments of one type are described as a sure forge of that type, with each fragment adding 33%. The same tutorial says Freedom itself asks for Prestige 3 and an S- grade.
Those forge numbers come from a player walkthrough, not from the short official event list. If the forge screen shows a different percentage, trust the screen.
Two Divine perk names shown in a 2 Nov 2026 Attack Titan video are Avatar of Ymir and Storm Wrath. That video is a showcase, not a complete Divine catalog. Do not assume those two are the only Divine perks.
Mythic roles that are already documented
Heavenly Restriction scales ODM and shifter stats while limiting skills. Use it only if you can play with fewer buttons. Kengo is the blade-damage Mythic. Black Flash rewards speed and crits. Art of War and Founder's Blessing are the shifter pair: attack speed and damage on one side, shifting uptime on the other. Maximum Firepower is the Thunder Spear Mythic. Font of Inspiration and Unwavering Belief are raid-support perks. Immortal is the survival anchor. Soulfeed and Tatsujin keep long ODM farms supplied and controllable.
Legendary fillers such as Eviscerate, Unparalleled Strength, Gear Master, and Indefatigable are worth equipping until a Mythic covers the same job. Early rares such as Speedy, Protection, and Siphoning are temporary.
What to equip for each job
Blade missions want an offense damage perk, a control or gas perk, and one survival tool. Thunder Spear wants Maximum Firepower or Experimental Shells plus ammo and cooldown. A shifter raid build wants Art of War or Founder's Blessing, then a Vessel once Resonance is R6. A support player in a coordinated raid wants Font of Inspiration or Unwavering Belief and the flare skills, not a second copy of Kengo.
The tier list on this site is an editorial sort of those roles. It is not an official power ranking.
